External Development (X-Dev) Artist @ Insomniac Games, previously a Lead 3D Artist with an art directing role leading remote vendors from around the globe.
Most recent project I've worked on was Marvel's Spiderman 2 for the Playstation 5.
Marvel's Spiderman 2
▪ Direct external vendors for 3D Design Modeling, texturing, lighting and rendering services
▪ Creating interactive VR ready environments in UE4 for client showrooms
▪ Working with clients in person and remotely to achieve accurate and realistic 3D representations
▪ Provide daily detailed feedback for vendors to ensure quality matches company's standards
▪ Adept in visual FX creation, particle FX and fluid dynamics in UE4, 3dsmax and Maya
• Hard Surface CAD modeling 3D props
• iOS/Android mobile game design and development in Unity 2D & 3D
• Environment Concept Designer
• Art Director for the internal Character Artist's conceptual and final game art
• Level progression layout and storyboarding
• Unity 2D sprite asset integration and animation
• Implementing 3D assets into Unreal Engine for Playstation 4 (PS4)
• 3D High Poly to Low Poly prop modeling
• Creating animated master UE4 materials
• Game UI concept design and implementation
• High Poly to Low poly modeling/baking for Unity based mobile game
• Retopologizing/Unwrapping/Texturing 3D props
• Working with lead developers to design a tower defense style game